Monday, 1 November 2010

Making the Cheesey board game!

Over the last few weeks our team have been trying to use the assets  of the Cheesey game and turn it into a board game. This task has proven far more difficult than first thought but I think we've made our final decision on how we want our board game to play out.

 ideas and iterations.
When our group first sat down to discuss the board there were only three of us present (Me, Alex and Steve) so we knew that we couldn't make a final decision without everyone else being there, so we started brainstorming to try and have something ready for when we all met up. We knew instantly that it was going to be a struggle making it into a board game as its a platform adventure, so to start with we really couldn't get our headasaround the idea of putting it on a board.

 Mine and Alex's original idea was to keep it nice and simple and make it a four player dice game. One player would have to play as Mr Cheesey and get to one side, while the other players are the enemies who have to stop him from getting there. Steve suggested that it would be too simple and not interesting enough, we knew he was right but we were struggling for ideas so we tried to work with it.

 After brainstorming on numerous occasions we still didn't have anything that we were happy with. Here is a list of some of the ideas that are being thrown about.
  • 4 player board (as explained above)
  • A snakes and ladders style game (but we wanted to come up with something a little more original)
  • A dice game but with probability and chance rather than you making the decisions (I personally really liked the idea of this one, but we just couldn't think of a way of doing it)
  • Steve suggested that we make a chess style game (we couldn't really get our heads round that idea as chess has a number of pieces and it wouldnt make sense to have more than one Mr Cheesey)
  • Another 4 player dice game in which the board was cut into four squares and the players had collect all the letters and spell all the words, the first player to so would be th winner. (I'll add sketches to explain it a bit more)
  • I thought it would a cool idea to make it like bagatelle but with Cheesey and the marbles
  • our most recent idea was to change it into a game of shove ha'penny (idea actually came from Rob, but nobody else knows that)
Development.

Last Tuesday we started messing around with ideas for the Shove Cheesey game, and I think we all agreed that it was fun and could work. This Tuesdays session I think we're all going to try and develop the game to point of knowing exactly what our final outcome is going to be. (sketches to come of the first few boards that we have lready made)

1 comment:

  1. Hi

    If you think you now have a good mechanic, it makes sense to spend a little bit more time iterating this idea. We will use some of the tuesday sessions to work further on the idea before the submission of the paper based version.

    rob

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